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NPC Generator

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Advanced [show]


Anthony Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He has worked as a Scribe like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Braxton, Male Human Sorcerer 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. Bloodstone (30 gp). Hematite (12 gp). Chalcedony (30 gp). 1 Half-Plate.


Social Check DCs


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. A gifted student he started as a Courier, but he got bored and became a Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Hupe Honeypot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Thradal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south to a Body Guard, Thradal learned a great deal about his mother's area of expertise. He worked as a nervous Body Guard and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion

Flaws: Depressed. Bonds: Family, Criminal record, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Thradal Ironfist, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Banded mail.


Social Check DCs


Fabien Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is kept up in a ponytail inside a deerstalker hat. His half smiles and green eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Junk Dealer profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, In love. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Fabien Gummen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1800 sp. 1 Bullseye lantern.


Social Check DCs


Agnes Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of the four houses of cards on her torso. She carries a battered hammer and tarnished ceremonial dagger as well. She has wavy auburn hair. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with music.

History: She was born into a rich family. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Fighting, Persistence, Artistic. Bonds: Rich, Family. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Agnes Radcliffe, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Brown-green garnet (60 gp).


Social Check DCs


Mozû Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Mozû Shelley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Rhodochrosite (6 gp). 1 Masterwork Musical instrument.


Social Check DCs


Jarsali Fasharash, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and wears tan painted combat armor at almost all times. Her brown hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a brothel owner, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jarsali's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Jarsali Fasharash, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 13 (+1)18 (+4)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" western man, he is dressed in earthy colors with a pastel and tan handkerchief worn on his right side. He wears his brown fur down. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.

History: He comes from a rich western family. Through the years after Flame was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Flame's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich, Criminal record. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Flame In the Wind, Male Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Marastyr Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman dresses like a well dressed Assassin does. Her clothes are grease stained in places. Her chestnut hair is greasy and uncared for. Her amber eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west, but her parents moved at a very young age to the south. Through the years after Marastyr was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Marastyr's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Marastyr Silverstone, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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