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NPC Generator

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Advanced [show]


Morana Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with white stripes complete with hood. Her black hair is kept up in a ponytail inside a top hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Logical, Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Criminal record. Occupation: Doctor

Voice: American accent

Attributes [hide]

Morana Brawnanvil, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Tûkâ Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His chestnut hair is kept up in a ponytail inside a top hat. He has gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Tûkâ hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tûkâ took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Tûkâ was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Athletic, Professionalism. Bonds: Attractive, Nature, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Tûkâ Benson, Male Half-Orc Sorcerer 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Zaffrab Murnig, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Robbie Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a white and tan robe with the hood down. Her auburn hair is thinning but still full. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Bonds: Attractive, Family, Military, Slave. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Robbie Copperkettle, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs


Tiaathque Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a wide-brimmed hat to hide her balding. She has green eyes and a tan hat with a pastel feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker, Gifted, Entrepeneur. Bonds: Rich. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Tiaathque Wasanthi, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Jacoba Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and brown pants. She carries a battered trident and tarnished hand crossbow as well. Her tied-back hair is blonde. Her eyes are brown and beady.

Personality: She is very quiet and rarely speaks above a whisper. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jacoba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jacoba. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Jacoba Sherwood, Female Human Sorcerer 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Vanchu Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her head has been shaved. Her violet eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Vanchu Kitchur, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She sports blue clothing, slightly heavier than average wear, and she perpetually has her greatsword ready. Her blonde hair is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Detective business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: To be a Apothecary again.

Ideals: Fighting, Disciplined. Bonds: Immigrant, Job, Religious. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Veloptima Wildwander, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Andry Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and is wearing a perfectly clean shirt and pair of pants. Her blonde hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Stableman job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Bonds: Attractive, Religious, Military, Job. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Andry Wiseacre, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp. 1 Masterwork manacles.


Social Check DCs

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