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NPC Generator

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Bertram Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic, Justice. Bonds: Poor, Criminal record, Religious. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Bertram Reedfellow, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Furrele Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. She has wavy copper crest. She has a tattooed face.

Personality: Furrele hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is a font of random trivia from the lore and stories she has discovered

History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Now she works as a poetry tutor during her time off.

Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Slave, Mentor. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Furrele Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Lilith Wary, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Sage. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She is business-like. She takes instructions and follows them to the letter. Lilith is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Lilith lived on a farm with her mother, near the main road leading to a nearby town. Lilith was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and wants to work out more often

Ideals: Athletic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Lilith Wary, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1400 sp.


Social Check DCs


Malquis Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. Her chestnut hair is thinning but still full. Her eyes are a pleasant gray.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Malquis and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and she seems to be bored by most things

Ideals: Fighting, Artistic. Flaws: Mundane, Antagonistic. Bonds: Mentor, Job. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Malquis Qualanthri, Female Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Lamlis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Lamlis Erenaeth, Male Elf Sorcerer 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Azurite (16 gp). Pink pearl (90 gp). Amber (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Saphara Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears black cloth garments or leather armor. Her crest is rusty, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a wizard, Saphara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Shy. Bonds: Attractive, Job, Mentor. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Saphara Shestendeliath, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp. Smoky quartz (70 gp).


Social Check DCs


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with small hat. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Mentor, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Hubert Graham, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 15 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Guardian. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Aramil Holimion, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Baradad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He keeps his long red crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Baradad Daardendrian, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 9 (-1)16 (+3)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Silver pearl (90 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp).


Social Check DCs

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