Efferil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Efferil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Adventurer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He became a Adventurer soon after.
Motivation: Further expansion of business; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Tethren Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black coat over a pastel low-cut shirt, and a small hat upon his head, and a wedding ring on his right hand. He keeps his brown hair in a pixie cut. He has red eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Sculptor, who enjoyed hunting, Tethren was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Justice. Flaws: Insane, Fearful. Bonds: In love, Nature. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Naivara Horineth, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing the road beaten gear of a warrior. Her black hair is greasy and uncared for. Her blue eyes peer out from beneath her feathered tan hat.
Personality: Eccentric and domineering, Naivara will drive conversation. She is a font of random trivia from the lore and stories she has discovered
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naivara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Smokesticks.
Sun In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her scythe. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She sports a flattop fur cut. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born in the west to a Mayor, Sun learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sun's homeland. Sun decided to take the middle way and become a bodyguard. She has achieved small success as a Mayor.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Emotional. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Avelina Anderton, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a brown and black handkerchief worn on her right side. Her chestnut hair is unkempt and raggedy. Her face is scarred and worn.
Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Banker, her father struggled to pay the bills. In her 13th year, her parents were killed by a brigands raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Dell Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting white shirt and pants, and a wedding ring on her right hand. Her hair is long and brown with streaks of silver, and is pulled back with small white clips. Her eyes are likewise green.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Dell would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Entrepeneur. Bonds: In love, Adventurer, Military, Slave. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. Violet garnet (300 gp). Coral (90 gp).
Margery Colby, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her hair is cut close to her head. Her eyes are gray and beady.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Margery has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the north; and she is wracked by social anxiety
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Disease. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Jacoba Branson, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She has wavy silver hair. Her eyes are gray and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Animals are drawn to her, and she is able to talk to them.
History: Born in the west her family was never financially stable. After coming to the age of reason, Jacoba took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Ideals: Justice, Gifted. Bonds: Poor, Adventurer, Criminal record. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 pp. Silver comb with moonstones (100 gp).
Marigold Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with broad hat. She wears her red hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 800 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

