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NPC Generator

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Advanced [show]


Lia Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, wearing blue shirts, loose pants, and blazers most of the time. She wears a top hat to cover her moderate length chestnut hair. She has violet eyes and a blue hat with a black feather.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Bather, her father struggled to pay the bills. Her childhood dream was to be a Bather, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her son; and to be a bather again

Ideals: Entrepeneur. Bonds: Attractive, Poor, Job, Family. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Lia Withrethin, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Thervan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue tunic with tan highlights, and long pastel pants that bunch up around his shoes. He is physically well-built. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He became a Assassin soon after.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Insane, Secretive. Bonds: Slave, Job, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Thervan Rothenel, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Silver chalice with lapis lazuli gems (140 gp).


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her left hand appears badly burned and disfigured. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Soapmaker father left her crippled. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life; and to end her boredom

Ideals: Philantrophist. Flaws: Depressed, Mundane, Disease. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Sannl Goldfinder, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)4 (-3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Akra Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries spears. She has green crest. Her fierce gold eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Akra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Akra Delmirev, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Drenna Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She wears her auburn hair down. Her gray eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: She is content.

Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Drenna Compton, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)4 (-3) 11 (+0)9 (-1)
Skills Arcana -1, Deception +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork studded leather.


Social Check DCs


Virra Reese, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. She sports white long hair. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Virra Reese, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Vapula Madness, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear black clothing when she does not wear armor. Her purple hair is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Scribe, who enjoyed hunting, Vapula was taken on many hunting expeditions. Vapula liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Family, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Vapula Madness, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 40 gp.


Social Check DCs


Mary Harper, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her long golden hair is drawn into a two foot long braid. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Energy wise she seems alert and responsive.

History: Mary hails from a village terrorized by gnolls. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Mary Harper, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Chrysoberyl (70 gp).


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His long white hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Rurik grew up listening to his mother's many stories. After coming to the age of reason, Rurik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Half-Elven compassion; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Rurik Fallack, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)8 (-1) 13 (+1)6 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Cloth of gold vestments (80 gp). 2 Antitoxin.


Social Check DCs

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