Riswynn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. Her chestnut hair is cut jaggedly and amateurishly. She has gleaming, smiling green eyes.
Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Glassblower, who enjoyed hunting, Riswynn was taken on many hunting expeditions. Riswynn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp. 3 Holy water.
Vonbin Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red hair is smooth and relatively long. He has a dull look in his blue eyes.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Lapis lazuli (7 gp). 1 Darkwood Shield.
Dimble Reese, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His silver hair is still thick. His eyes are green and he is always smoking a pipe.
Personality: Eccentric and domineering, Dimble will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gifted from a young age, Dimble studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dimble. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert, Gifted, Entrepeneur, Impeccable. Bonds: Criminal record. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Matilda Soames, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears brown trousers with grey and red striped suspenders. She wears various colorful collared shirts. Her silver hair is smooth and relatively long. Her hazel eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. Rhodochrosite (12 gp).
Dimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length silver hair. His eyes are green and he is always smoking a pipe.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Dimble was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud
Flaws: Racist. Bonds: Rich, Enemies, Family. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Cora Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. She has done her best to style her golden hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease, PTSD. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Veit Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple brown robe with green stripes complete with hood. His white hair is braided into rings. His eyes are likewise green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Athletic, Joker. Bonds: Religious, Rich, Mentor. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2 Smokesticks.
Rimmon Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His white hair is knotted and matted. His half smiles and white eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.
History: Rimmon was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. 1 Banded mail.
Thorpe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy white pantaloons and a green scarf. His silver hair is knotted and matted. His fierce brown eyes like to dwell on things.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Thorpe was born with his mother's beautiful face. He worked as a nervous Fortune-teller and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor.
Flaws: Hedonist. Bonds: Job, Attractive, Has a crush. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (140 gp). Azurite (9 gp). Banded agate (9 gp). 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
