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NPC Generator

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Advanced [show]


Pearl Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. Pearl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. She hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Stableman again; and she would like to get married and retire

Ideals: Disciplined, Entrepeneur. Bonds: Has a crush, Nature, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Pearl Honeypot, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Kite Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her beige fur is thinning but still full. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Kite Of Wine, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs


Ootah Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the west, certain she would find work there.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Immigrant, Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Ootah Graeme, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Burto Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Burto was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur, Disciplined. Flaws: Fearful. Bonds: Poor, Mentor. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Burto Shadowquick, Male Halfling Sorcerer 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)7 (-2) 13 (+1)8 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears silk and lounges about seductively. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He is baby faced.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Norman Compton, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Traubon Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Traubon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 3 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has achieved small success as a Mortician.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Bonds: Poor, In love, Immigrant, Job. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Traubon Daerdahk, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 8 (-1)5 (-3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp.


Social Check DCs


Oskar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Oskar hails from a village terrorized by giants. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Some 4 years later his spouse died after the birth of his son. Heartbroken, Oskar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants revenge against giants.

Bonds: Poor, Immigrant, Job, In love, Enemies. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Oskar Trueblood, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelaide Kendall, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, grey, dusty cloak. Her brown hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Brewer, Adelaide learned a great deal about her father's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She struck the Brewer job and began her own company from there.

Motivation: An old rival family wants her found.

Ideals: Optimist, Joker. Bonds: Job, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Adelaide Kendall, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. With bright white hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. In his 16th year, his parents were killed by a goblins raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Flaws: Sensitive. Bonds: Enemies, Military, Job, Family. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dimble Munggen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs

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