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NPC Generator

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Himo Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his warhammer. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Insomniac, Sensitive. Bonds: Adventurer, In love. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Himo Firahel, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Red-brown spinel (120 gp).


Social Check DCs


Thamior Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Thamior was born with his father's beautiful face. Thamior was born on a far northern plains where he grew up under the tutelage of his father, an expert Mayor. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Thamior Harper, Male Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. White pearl (50 gp). Onyx (60 gp). Rhodochrosite (14 gp).


Social Check DCs


Gynnie Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. She has a long brown ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: Gynnie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Job, Criminal record. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Gynnie Appleblossom, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 7 (-2)9 (-1)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Kite On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky pastel painted plate armor, and a wedding ring on her left hand. Her fur is lavender, silky, and of moderate length. She has a dull look in her blue eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She plays an instrument quite well.

History: Kite hails from a village terrorized by illithids. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by illithids. Kite was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Someone believes her a fraud.

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Attractive, Enemies. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Kite On the Water, Female Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Alexandrite (300 gp). Chrysoberyl (90 gp).


Social Check DCs


Kava Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her bronze crest is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Bonds: Attractive, Criminal record, Slave. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Kava Jerynomonis, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear tan clothing when she does not wear armor. Her silver hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. When Abalaba reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Many dire rats want her driven away; and revenge

Ideals: Opinionated. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Horhog Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a black and blue robe with the hood down, and a wedding ring on his left hand. He wears a colorful flower in his red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Horhog was born with his mother's beautiful face. Horhog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Horhog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Antagonistic, Insane. Bonds: In love, Attractive, Criminal record. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Horhog Ainsley, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)3 (-4) 14 (+2)8 (-1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 15000 cp. Lapis lazuli (15 gp). Red spinel (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He keeps his red fur in a pixie cut. His eyes are yellow.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: Tricking hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Performer for hire.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to tiefling people

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Enemies, Job. Occupation: Performer

Voice: Whispers

Attributes [hide]

Tricking Of Storm, Male Tabaxi Sorcerer 4
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Godfrey LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Godfrey was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Depressed, Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Godfrey LaHood, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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