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NPC Generator

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Advanced [show]


Baern Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has done his best to style his red hair to look like a famous performer. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Baern was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Family, Job. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Baern Goblinbane, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Damaia Covert, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Mason uniform. Her long purple hair is drawn into a two foot long braid. She has several tiny opal earrings on each ear.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: Born in the east to a Mason, Damaia learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Rich. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Damaia Covert, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Eldeth Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. Her red hair is unkempt and raggedy. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Eldeth Thrahak, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Iolite (60 gp).


Social Check DCs


Volen Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her head has been shaved. She is baby faced.

Personality: She never swears and excessively uses polite adverbs when speaking. She receives visions of the future at random moments

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Volen took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Volen Fidget, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Golden yellow topaz (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Marshal uniform. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and further expansion of business

Flaws: Ugly. Bonds: Job, Family, Immigrant, Religious. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Sindri Wildwander, Male Gnome Sorcerer 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Patrin Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is bronze and curly. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: Patrin was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Bonds: Attractive, Criminal record, Adventurer, Poor. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Patrin Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown cloak. His red fur is singed and shortened. He has a dull look in his yellow eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Lone Thunder, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long white fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He struck the Mercenary job and began his own company from there.

Motivation: Expand his business.

Flaws: Insane, Mundane. Bonds: Job, Criminal record, In love. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Three Running, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Naill Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Naill Radcliffe, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs

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