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NPC Generator

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Advanced [show]


Tordek Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Tordek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Tordek Lutgehr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears bulky brown painted plate armor. His brown hair, when down, is lengthy. His eyes are hazel and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Manfred Shelby, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Nimble Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has moderate length beige fur. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Pacifist. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Nimble Of Storm, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 13 (+1)14 (+2)
Skills Investigation +6, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 140 pp. 1 Masterwork studded leather.


Social Check DCs


Helen Harlow, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her chestnut hair in a flapper bob. Her thin eyebrows rest above her beady violet eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a wizard, Helen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Helen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Helen. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Helen Harlow, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Kathra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and wears a well pressed and immaculate suit (or dress). Her auburn hair is wavy and long. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Mundane. Bonds: Attractive, Has a crush, Religious, Criminal record. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Kathra Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Ignan, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eridred Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She has moderate length silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Eridred lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Family. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Eridred Bofdann, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Tippletoe Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple blue robe with grey stripes complete with hood. Her white hair is unkempt and raggedy. Her ears are large.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Servant, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Tippletoe Tarkelby, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 5 (-3)11 (+0)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Nelkin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nelkin hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He wants to get laid; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Rich, Guardian, Enemies, Job, Has a crush. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Nelkin Brightmoon, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Jade (80 gp).


Social Check DCs


Norkruuth Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white crest. He is wearing the road beaten gear of a warrior. He has a hunchback. His white crest, when down, is lengthy. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. Norkruuth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Criminal record, Adventurer. Occupation: Dyer

Voice: German accent

Attributes [hide]

Norkruuth Phrahdrandon, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs

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