Sariel Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple tan robe with black stripes complete with hood. She is physically well-built. She is bald on top and has large silver tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.
History: Born in the south her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Anastrianna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Healer, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her golden hair up in a very large beehive style do. Her amber eyes peer out from beneath her small blue hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anastrianna took refuge in the large cave and found the beat up shortbow and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She doesn't get along with people that don't share her tastes; and wants a kiss
Ideals: Professionalism, Entrepeneur, Impeccable. Bonds: Nature, Has a crush. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Rurik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He wears tattered old clothes. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly, Fearful, Secretive. Bonds: Family. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp. 1 Chain shirt.
Veloptima Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her black hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are green.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Nature, Mentor, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Nicor Secret, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Nicor isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. After coming to the age of reason, Nicor took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white crest is kept up in a ponytail inside a broad hat. His fierce red eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: Gifted from a young age, Dadalan studied abroad. Through the years after Dadalan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dadalan's mother didn't care for him much, and the feeling was mutual. He struck the Mercenary job and began his own company from there.
Motivation: He's in love; and he wants to get laid
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 1 Banded mail.
Morgran Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Morgran reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Morgran and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Râsh Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is cut close to his head. His gray unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born the only child of a wealthy merchant. When Râsh reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Half-Elven compassion.
Ideals: Entrepeneur. Flaws: Disease, Ugly, Racist. Bonds: Military. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Trail Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His red fur is still thick. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Scribe father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Athletic. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
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