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NPC Generator

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Advanced [show]


Oppah Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a blue collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying red hair a little too much giving a sharp red color. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the south, but her parents moved at a very young age to the west. Oppah was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Sailor. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Enemies, Immigrant. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Oppah Lingenhall, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 pp.


Social Check DCs


Liftrasa Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is wavy and long. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She would like to get married and retire; and she has a crush on the local unemployed

Flaws: Shy, Depressed. Bonds: Attractive, Has a crush, Religious. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Liftrasa Graybeard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 pp.


Social Check DCs


Sariel Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes peer out from beneath her Stetson violet hat.

Personality: She dislikes all the random violence that takes place in the east. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small forest village. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Sariel Firahel, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Solid gold idol (200 gp).


Social Check DCs


Neega Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a white tunic with blue highlights, and long green pants that bunch up around her shoes. Her golden hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Religious, Mentor. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Neega Hale, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey painted combat armor at almost all times. His hair is black, silky, and of moderate length. His eyes are blue and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Pacifist. Bonds: Immigrant, Attractive, Guardian. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Gerard Everly, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Ronk Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and he perpetually has his lance ready. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Junk Dealer mother left him crippled. After a long history of fighting, Ronk and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting, Disciplined. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Ronk Nash, Male Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)6 (-2) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Alice Clayton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a grey tunic with white highlights, and long tan pants that bunch up around her shoes. Her silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She does not trust anyone and sleeps with one eye open.

History: Alice hails from a village terrorized by gnolls. A gifted student she started as a Barber, but she got bored and became a Dyer. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Sabotage a competitor; and to reunite with her absent father

Flaws: Insomniac. Bonds: Has a crush, Enemies, Job, Family. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Clayton, Female Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Seere Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is unkempt and raggedy. Her eyes are gold and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the north, but her parents moved at a very young age to the south. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Seere Pleasure, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Merihim Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His black hair, when down, is lengthy. He has red eyes and a black hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Religious, Rich, Adventurer. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Merihim Nowhere, Male Tiefling Sorcerer 4
Medium (5'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)19 (+4) 14 (+2)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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