Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red fur up. His thin eyebrows rest above his beady green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tree was born on a far northern mountains where he grew up under the tutelage of his father, an expert Actor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Has a crush, Religious. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Onyx (30 gp).
Dynamic On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sickle. He keeps his lavender fur in a pixie cut. His eyes are amber and catlike.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Sailor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sailor soon after.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Flaws: Impulsive, Secretive. Bonds: Job, Family. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3 Alchemist’s fire.
Driindar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses well, wearing green shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She keeps her long blue crest kept up in a rat tail. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Her father raised her in a mountain cabin. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Herbalist, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Family. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Darrak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown wide-brimmed hat and brown clothes. He is muscular with a powerful set of arms. His auburn hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south to a Marshal, Darrak learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He became a Marshal soon after.
Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Nyx Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful brothel owner made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. Sard (60 gp). Jade (90 gp). Jet (90 gp).
Solomon Everly, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a green scarf. His golden hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Nature. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4 Tanglefoot bags.
Roge Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, red, dusty cloak. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Roge grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and wants to raise his children well
Ideals: Impeccable, Philantrophist. Bonds: Adventurer, In love, Family. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Coral (40 gp).
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and usually wears his pastel robe and has his mace always slung over his shoulder. His right hand appears badly burned and disfigured. His gray fur is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Poor. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Euron Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his trident. His white hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Fighting. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!