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NPC Generator

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Advanced [show]


Myria Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized red coat. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Myria Wildcloak, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)17 (+3) 12 (+1)4 (-3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 50 gp.


Social Check DCs


Thamior Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. He has a moderate pudge and is not very fit. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against gnolls; and to be a navigator again

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Adventurer, Enemies. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Thamior Netyoive, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Mantus Care, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His dark red hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Mantus Care, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp. Deep blue spinel (200 gp). 1 Breastplate.


Social Check DCs


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears white cloth garments or leather armor and is in decent physical shape. He has moderate length blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: Gildmak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Elven people; and he's looking for his big break

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Gildmak Tealeaf, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Red-brown spinel (160 gp).


Social Check DCs


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears tight fitting clothing which further accentuates her frame. She is tall, broad shouldered and powerfully built. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Trym lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She wants to meet her childhood hero; and regain custody of her daughter

Ideals: Passionate. Bonds: Attractive, Criminal record, Family, Job, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Trym Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Morana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is renowned for her bright grey dresses and hats. With wild blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the west. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal painting training, and achieved minor success. She was granted necromantic powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Pacifist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Morana Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 7 (-2)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Vonana Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large brown mantle and cape that has been intricately interwoven into her black robe. She has a long red ponytail with little hanging trinkets. She has a dull look in her gray eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Sculptor profession.

History: Born in the east to a Slave Trader, Vonana learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Vonana Daraln, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 12 (+1)6 (-2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Avice Clare, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight brown one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She sports auburn long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Bookbinder born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Bookbinder.

Motivation: To be a Servant again.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Avice Clare, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 210 gp.


Social Check DCs


Beiro Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. He worked as a nervous Jeweler and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and expand his business

Flaws: Secretive, Insane. Bonds: Criminal record, Nature, Job. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Beiro Markum, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs

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