Torbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her blonde hair to look like a famous performer. This amber eyed westerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Torbera and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Antrara Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She wears a tight fitting green shirt and pants. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise gold.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Antrara grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Selfish. Bonds: In love, Adventurer, Rich. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Backpack.
Harvest Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Seamstress does. Her beige fur is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling yellow eyes.
Personality: A skeptical and narcissistic woman, Harvest's first love is herself. Her second love is also herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She worked as a nervous Seamstress and found it very stressful. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Job, Family. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp. Jet (40 gp). Tourmaline (40 gp). Sard (40 gp). 4 Smokesticks.
Dayereth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. His tied-back hair is brown. His fair skin shows little sign of his aristocratic breeding.
Personality: Dayereth wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Disciplined. Bonds: Attractive, Family, Nature, Job, Adventurer. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Emmeline Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her red hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Unemployed. She has set out to sabotage the competition.
Motivation: To be a Sculptor again; and expand her business
Ideals: Fighting, Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork studded leather.
Bryseis Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of strength on her torso. Her white hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: A powerful necromancer made her what she is. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and obtaining odd cultural halfling artifacts is her passion
Ideals: Persistence. Flaws: Insomniac, Sensitive. Bonds: Mentor, Nature. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Sylvan, Druidic, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Silver comb with moonstones (300 gp).
Ilanis Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow coat over a black low-cut shirt, and a top hat upon her head. She is physically well-built. Her tied-back hair is blonde. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Black pearl (200 gp).
Naill Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his hammer always slung over his shoulder. His white hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Naill will drive conversation. He is obsessed with his god.
History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Religious, Poor. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (150 gp). Carnelian (20 gp).
Spear Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She keeps her beige fur in a pixie cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. Malachite (16 gp).
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