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NPC Generator

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Advanced [show]


Bathin Twist, Male Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 4 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Pacifist. Flaws: Insane, Fearful. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Bathin Twist, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Tricking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tattered old clothes. Her fur is orange and curly. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She then took over the family business and is one of the better Courier for hire.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Prim Posies, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp. 1 Antitoxin.


Social Check DCs


Jocelyn Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.

History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Jocelyn Clive, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Red-brown spinel (100 gp).


Social Check DCs


Barakas Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. His purple hair, when down, is lengthy. His white eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Flaws: Impulsive, Selfish, Insane. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Barakas Wit, Male Tiefling Sorcerer 3
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and an old rival family wants him found

Flaws: Impulsive, Antagonistic. Bonds: Job, Mentor, Family. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Damien Tealeaf, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Glûk Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He wears his blonde hair up. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Glûk Brent, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 340 gp. Blue quartz (5 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (400 gp).


Social Check DCs


Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her greatsword always slung over her shoulder. She carries a battered kukri and tarnished greatsword as well. Her white fur is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Moon On the Water, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Mumpena Turen, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fancy blue dress. Her brown hair is cut short. She has a tattooed face.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Mumpena Turen, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut short. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: The child of a Masseuse, who enjoyed hunting, Baern was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Baern Lutgehr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs

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