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NPC Generator

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Advanced [show]


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a white coat over a black low-cut shirt, and a small hat upon his head. His auburn hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast island. Ombul liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Nature. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Ombul Greenbottle, Male Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her clothes are grease stained in places. Her beige fur is heavily combed to the right. Her blue unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Opinionated. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Gale Running, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Solid gold idol (300 gp).


Social Check DCs


Altho Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a longbow on his belt. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. His eyes are a pleasant brown.

Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Mason, who enjoyed hunting, Altho was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Altho Wildcloak, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 pp. 1 Darkwood Buckler.


Social Check DCs


Katherine Blythe, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports grey clothing, slightly heavier than average wear. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Katherine was born in the north. At a young age she loved to build and create. In her 13th year, her parents were killed by a gnolls raid, leaving Katherine alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Katherine Blythe, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Jade (140 gp).


Social Check DCs


Ur-Masi Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east. Through the years after Ur-Masi was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ur-Masi's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Ur-Masi Gentry, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs


Ulla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Ulla Bafflestone, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is braided into rings. Her skin is flawless and her blue eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1200 sp.


Social Check DCs


Zephan Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black painted combat armor at almost all times. His hair is short and white. His red eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Zephan lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and seeks redemption

Ideals: Athletic, Gifted. Bonds: Family, Criminal record. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Zephan Vice, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Rimmon Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He likes to wear green tank tops with brown pants. His hair is greying and his face has many wrinkles. He has red eyes and a green hat with a brown feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Rimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: Expand his business; and a deep hatred of brigands

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Rimmon Idea, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs

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