Joan Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and usually wears her brown robe and has her kukri always slung over her shoulder. Her black hair is drawn into a tight pony tail with a skull scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Peter Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He has moderate length white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Peter wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Flaws: Addict, Fearful. Bonds: Adventurer. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 sp. Chrysoberyl (110 gp). 1 Darkwood Buckler.
Chay Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" northern man, he wears a fancy red suit. His hair is silver and very short. He has several tiny aquamarine earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Optimist. Bonds: Attractive, Rich, In love, Nature, Religious. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. Deep green spinel (110 gp). Eye agate (10 gp). 1 Half-Plate.
Qemuel Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears black painted combat armor at almost all times. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Qemuel was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp. 1 Minor magic item.
Dalgal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown cloak and cross-gartered white stockings. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. He worked as a nervous Butcher and found it very stressful. He has never given up on his music dream.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Chrysoberyl (160 gp).
Vadania Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her white hair. Her green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Vadania will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Moss agate (13 gp).
Flask Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" northern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her orange fur is lengthy. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.
History: Flask was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her absent mother; and money/treasure
Ideals: Joker, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Fisher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Nurkara Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born into a rich family. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Ugly. Bonds: Criminal record, Rich, Family, Enemies. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 pp.
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. This amber eyed easterner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Assassin soon after.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and seeks redemption
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
