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NPC Generator

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Advanced [show]


Damakos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His blue hair is still thick. He has red eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was raised in a mountains tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Damakos Dread, Male Tiefling Sorcerer 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 40 pp. Obsidian (9 gp). Golden yellow topaz (500 gp).


Social Check DCs


Aramil Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Performer in town.

History: Born in the north to a Performer, Aramil learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Aramil Fidget, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 5000 cp.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Ozyman's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Fortune-teller, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Hunter.

Motivation: Wants to open a new tavern; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Poor, Immigrant, Mentor, Job. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Ozyman Hogcollar, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)5 (-3) 14 (+2)5 (-3)
Skills History -1, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Guy Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long white hair is drawn into a two foot long braid. His brown eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Dyer father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: In love. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Guy Oakley, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brass crest is drawn into a two foot long braid. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Patrin and his spouse have recently divorced.

Motivation: Halfling compassion.

Flaws: Antagonistic, Racist. Bonds: Military, Mentor. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 6000 cp. 1 Silver holy symbol.


Social Check DCs


Cimer Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his long silver hair kept up in a rat tail. His half smiles and gold eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Fisher, Cimer learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: Attractive, Job. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Cimer Fluke, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp. Brass mug with jade inlays (300 gp). 1 Masterwork manacles.


Social Check DCs


Jane Davenport, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a brown cloak and cross-gartered grey stockings. She has a hunchback. Her hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Jane wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Bather and found it very stressful. She now owns her own business.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Jane Davenport, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Pyntle Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is braided into rings. Her blue eyes peer out from beneath her small blue hat.

Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small desert village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she's attracted to the pc

Flaws: Impulsive, Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Pyntle Sympony, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)11 (+0) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -3 / 1d4-5, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Bathin Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Beggar, Bathin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Flaws: Impulsive. Bonds: Attractive, In love, Job, Adventurer. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Bathin Hurt, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 14 (+2)19 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs

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