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NPC Generator

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Advanced [show]


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Heward Alston, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. Moonstone (80 gp). Rhodochrosite (15 gp). Aquamarine (300 gp).


Social Check DCs


Oppah Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her skin is fair and her fingers are delicate and long. Her chestnut hair has been sun bleached extensively. She has a tattooed face.

Personality: Oppah wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Slave. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Oppah Gobblefirn, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Amethyst (160 gp).


Social Check DCs


Muggrish Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist, Fighting, Logical. Flaws: Fearful. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Muggrish Clinton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Brown-green garnet (70 gp). 6 Acid flasks.


Social Check DCs


Salanop Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She has a long red ponytail with little hanging trinkets. Her green eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To pay off her debts; and she is content

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Rich, Debt. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Salanop Gummen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Cartwright, his mother struggled to pay the bills. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Religious, Poor, Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Purban Strongbones, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 pp.


Social Check DCs


Bathin Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His dark red hair is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Bathin Elusive, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Druidic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Peridot (70 gp).


Social Check DCs


Krûk Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a white handlebar mustache and slicked back white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Krûk hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Passionate, Persistence. Bonds: Attractive, Enemies, Poor. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Krûk Dayton, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)5 (-3) 8 (-1)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 17000 cp.


Social Check DCs


Jheri Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a green tunic with tan highlights, and long grey pants that bunch up around her shoes. She sports a flattop crest cut. She has gleaming, smiling gold eyes.

Personality: She is irascible and easily irritated. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Jheri grew up listening to her mother's many stories. Through the years after Jheri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jheri's mother didn't care for her much, and the feeling was mutual. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Jheri never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, In love. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Jheri Hashphronyxadyn, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp.


Social Check DCs


Arannis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Barkeep, but he was a colossal failure. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: Further expansion of business; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Ugly. Bonds: Slave, Adventurer, Mentor, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Arannis Erenaeth, Male Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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