Dimble Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of sais on his belt, each one with a opal on the hilt. His white hair is unkempt and raggedy. His hazel eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp.
Dustin Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His blue eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich eastern family. Dustin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dustin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Optimist, Impeccable. Bonds: Slave, Rich, Criminal record. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 900 sp.
Akmen Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears a top hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.
History: Gifted from a young age, Akmen studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Irann Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her brown hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Irann was born in the west. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She feels threatened by others; and to get a good night's sleep
Ideals: Persistence. Flaws: Insomniac, Fearful. Bonds: Poor, Attractive. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears suspenders and pastel workpants. Her shirt is red, and she wears a heavy pastel leather apron most of the time. Her orange fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. Her mother was a soldier and died while she was still young. Leaf was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and she desires power and/or immortality
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Kava Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brass crest has been sun bleached extensively. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: Kava was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Tanglefoot bags.
Sora Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black tunic with blue highlights, and long white pants that bunch up around her shoes. Her bronze crest is slicked back into a classic pompadour. She has gleaming, smiling red eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sora is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her religion dominates her actions.
Ideals: Justice. Bonds: Guardian, Religious, Job. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Roywyn Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered falchion and tarnished sword as well. She has wavy blonde hair. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. She is frequently practicing swordplay.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Performer, but she was a colossal failure. She has worked as a Engraver like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Gifted. Bonds: Job, Military, Immigrant. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Red spinel (120 gp).
Biri Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman wears green trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her bronze crest is braided into rings. Her eyes, though not visible through her cowl, are gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Biri studied abroad. Through the years after Biri was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Biri's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp.
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