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NPC Generator

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Advanced [show]


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She usually wears her brown robe and has her glaive always slung over her shoulder. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She served in the navy to pay for her family's outstanding loans. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister.

Ideals: Disciplined, Artistic. Bonds: Family, Military. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 1 Disguise kit.


Social Check DCs


Pirithin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly red, has prominent grey streaks. His hazel eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Pirithin Sunmeadow, Male Halfling Sorcerer 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Anne Woods, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. She wears her hair in dreadlocks. Her hazel eyes peer out from beneath her small brown hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.

History: She was born several months after her mother was called into army service. A gifted student she started as a Merchant, but she got bored and became a Priest. She has set out to sabotage the competition.

Motivation: To clean up the streets; and expand her business

Ideals: Professionalism, Gifted. Bonds: Military, Job, Guardian. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Anne Woods, Female Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Ilga Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears white trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her auburn hair is braided into rings. Her hazel eyes peer out from beneath her Stetson white hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.

History: Ilga was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Apothecary. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and to be a shipwright again

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Ilga Snowdon, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Coral (130 gp).


Social Check DCs


Mamnen Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears his red hair up. His gold eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: He was born at the edge of vast island. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Mamnen Dodge, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. Pink pearl (110 gp).


Social Check DCs


Falkrunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. Her brown hair is knotted and matted. Her fierce green eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Barrister for hire.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Barrister

Voice: German accent

Attributes [hide]

Falkrunn Torevir, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)6 (-2) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Coral (80 gp). Sard (80 gp).


Social Check DCs


Az-Adar Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Az-Adar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He has had some formal painting training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Az-Adar Oakley, Male Half-Orc Sorcerer 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)5 (-3) 12 (+1)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp. 1 Darkwood Shield.


Social Check DCs


Rurik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a grey suit. His silver hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Addict, Shy, Secretive, Mundane. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Rurik Ungart, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Ella Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, constantly wearing a blue suit, violet shirt, and black tie. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to cover her moderate length brown hair. Her eyes are hazel and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Cobblelob, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)18 (+4) 13 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 190 gp. 1 Smokesticks.


Social Check DCs

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