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NPC Generator

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Advanced [show]


Theren Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Theren Berevan, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Eldon Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Eldon Bafflestone, Male Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 9 (-1)9 (-1)
Skills Arcana +6, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp.


Social Check DCs


Oda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of northern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Oda Gummen, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)13 (+1) 16 (+3)15 (+2)
Skills Religion +3, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp. 5 Acid flasks.


Social Check DCs


Wobbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying sister.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted, Persistence. Flaws: Insomniac, Disease. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wobbles Oomtrowl, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Halander Underbough, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His white hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Halander was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and expand his business

Ideals: Justice, Entrepeneur, Gifted. Bonds: Immigrant, Mentor. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Halander Underbough, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his blonde hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Pacifist. Flaws: Forgetful. Bonds: Immigrant, Rich, Military, Family. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Joser Goldfound, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to cover his moderate length beige fur. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Skirt On the Water, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Job, Guardian. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Wymar Tatum, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Kansif Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her black hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Ugly. Bonds: Has a crush, Enemies, Rich, Slave. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Kansif Halsey, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. 1 Masterwork Musical instrument.


Social Check DCs

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