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NPC Generator

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Advanced [show]


Baggi Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears just a white suit. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful wizard made her what she is. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a guard and was forced into it by her family

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Mentor, Family. Occupation: Guard

Voice: Stutters

Attributes [hide]

Baggi Benson, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 14
Languages Common, Orc, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. Dalgal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dalgal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Mentor, Criminal record. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Dalgal Eversharp, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp.


Social Check DCs


Rathkran Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His crest is copper and very short. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Athletic. Bonds: Attractive, Adventurer, Rich. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Rathkran Sumnarghthrysh, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Cloth of gold vestments (120 gp). Old masterpiece painting (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Aelar Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. He has a hunchback. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich southern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aelar Jethro, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Darkwood Shield.


Social Check DCs


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan painted combat armor at almost all times. His blonde hair is heavily combed to the left. He has blue eyes and a tan hat with a black feather.

Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Rich. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Aust Ofandrus, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

William Wakefield, Male Human Sorcerer 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. Pink pearl (100 gp). Blue quartz (16 gp). Iolite (80 gp). 4 Holy water.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly shields and nunchakus. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Tailor business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Kilvar Loderr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Quick In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and carries whips. He has beige fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Bonds: Enemies, Religious, Nature, Job. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Quick In the Storm, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. 1 Silver holy symbol.


Social Check DCs


Nurkara Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has dyed her greying silver hair a little too much giving a sharp silver color. She has violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: Gifted from a young age, Nurkara studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. After a long history of fighting, Nurkara and her spouse have recently divorced.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Nurkara Daraln, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Rose (80 gp). Moss agate (8 gp). Sardonyx (80 gp).


Social Check DCs

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