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NPC Generator

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Advanced [show]


Williamina Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. She has shaved her head bald. Her eyes are green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Williamina was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and a rival would like her out of the picture

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Williamina Sibilans, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.

Personality: Eccentric and domineering, Oskar will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Oskar Dankil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Large well-done wool tapestry (100 gp). 1 Good lock.


Social Check DCs


Luthra Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long red ponytail with little hanging trinkets. Her eyes are gray.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Luthra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Luthra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and dragonborn compassion

Ideals: Justice. Flaws: Racist, Disease. Bonds: Criminal record. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Luthra Quillsharpener, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Black pearl (200 gp). 1 Darkwood Shield.


Social Check DCs


Antrara Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tight fitting green shirt and pants, and is pretty ugly. She wears a deerstalker hat to cover her moderate length blue crest. Her eyes are gold and she is always smoking a pipe.

Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Antrara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Antrara's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to be a map maker again

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Rich. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Antrara Beryntolthropal, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp.


Social Check DCs


Paggen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is blonde. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. Through the years after Paggen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Paggen's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love, Adventurer. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Paggen Gummen, Male Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2800 sp. Azurite (13 gp).


Social Check DCs


Shag Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the north. Shag was born on a far northern plains where he grew up under the tutelage of his father, an expert Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Ugly, Depressed, Forgetful. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Shag Barlow, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Anverth Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a orcs raid, leaving Anverth alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Anverth Fabblestabble, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Bullseye lantern.


Social Check DCs


Euron Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green tunic with brown highlights, and long pastel pants that bunch up around his shoes. His dark red hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Rich, Job. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Euron Anger, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Raam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is dressed in earthy colors with a green and white handkerchief worn on his left side. He has a hunchback. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Raam hails from a village terrorized by gnolls. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Rich, Family. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Raam Violence, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs

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