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NPC Generator

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Advanced [show]


Beatrice Kirby, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey armored body suit, with a simple brown line shooting up and back down. Her red hair is knotted and matted. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Beatrice was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Beatrice Kirby, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Athletics +1, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Moss agate (8 gp).


Social Check DCs


Markosian Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She has a moderate pudge and is not very fit. Her hair is brown and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast plains. She worked as a nervous Shipwright and found it very stressful. She then took over the family business and is one of the better Shipwright for hire.

Motivation: She has a crush on the local Marshal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Criminal record, Has a crush, Adventurer, Nature, Job. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Markosian Rise, Female Tiefling Sorcerer 3
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)18 (+4) 6 (-2)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 8
Languages Common, Celestial, Sylvan, Ignan, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 100 gp.


Social Check DCs


Urshar Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her grey robe and has her longbow always slung over her shoulder. Her tied-back hair is chestnut. Her brown eyes dart from person to person.

Personality: Urshar wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Urshar lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Urshar Fallack, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 9 (-1)15 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Abyssal, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 7000 cp.


Social Check DCs


Bimpnottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. With wild brown hair. She has several tiny ruby earrings on each ear.

Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Bimpnottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Insane, Impulsive, Fearful. Bonds: Attractive, Rich, Mentor. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Bimpnottin Albaratie, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. Freshwater pearl (7 gp).


Social Check DCs


Fabien Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Dwarven people; and to get a good night's sleep

Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Fabien Reese, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp. Jasper (20 gp). Eye agate (10 gp). 5 Acid flasks.


Social Check DCs


Bharash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his lance, he is not a threatening figure. He keeps his long scarlet crest kept up in a rat tail. His gold eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Bharash was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Bonds: Criminal record, Adventurer, Mentor. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Bharash Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His silver hair is long and unkept. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He would like to get married and retire; and he feels threatened by others

Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Jak TellPenny, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)8 (-1) 11 (+0)6 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Breastplate.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" western man, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the west. His necromantic abilities were realized during a raid on his village. He became a Shoemaker soon after.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Bertram Goodearth, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 6 Acid flasks.


Social Check DCs


Adam Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy violet suit. He keeps his long black hair kept up in a rat tail. His brown eyes peer out from beneath his feathered violet hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Professionalism, Artistic, Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Adam Ariessus, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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