Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His right hand appears badly burned and disfigured. His red crest is still thick. His red eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. Mozikth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Mozikth was born the youngest of three triplets. Through the years after Mozikth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mozikth's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mozikth and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Kansif Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and wears a robe, a symbol of magic around her neck, and a halberd on her belt. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the north, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Golden pearl (120 gp).
Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born at the edge of vast desert. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Artistic, Gifted. Bonds: Poor, Family, Nature. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp.
William Anderton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His blonde hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of illithids; and revenge
Ideals: Joker. Flaws: Ugly, Disease. Bonds: In love, Adventurer, Enemies. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Banded mail.
Harvest On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of maces on her belt, each one with a ruby on the hilt. Her beige fur is matted, messy, and big. Her eyes are hazel.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing writing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3 Alchemist’s fire.
Rurik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His hair is black, silky, and of moderate length. He has brown eyes.
Personality: Calm and collected, he is a well trained Architect. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: Nothing but the best is good enough for him; and to be a adventurer again
Ideals: Optimist, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Drogo Redfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy brown pantaloons and a black scarf. He has wavy red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Opinionated, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Large well-done wool tapestry (200 gp).
Gomory Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'5" western woman, she prefers to wear black clothing when she does not wear armor. She has done her best to style her brown hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Gomory hails from a village terrorized by drow. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: A deep hatred of drow; and she desires power and/or immortality
Ideals: Fighting, Gifted. Bonds: Family, Enemies, Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 2 Smokesticks. 2 Holy water. 2 Smokesticks.
Decarabia Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear green pants and tee shirts. She keeps her chestnut hair in a pixie cut. She has a dull look in her red eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Justice. Flaws: Shy, Disease. Bonds: Poor, Military. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
