Nuthra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her crest is cut close to her head. Her red eyes lackadaisically let the world flow into them.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Nuthra and her spouse have recently divorced.
Motivation: She wants revenge against orcs; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Mara Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long auburn ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. Flattery will make her almost putty in your hands.
History: She got into the Priest business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Priest soon after.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Pallabar Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he usually wears his blue robe and has his bastard sword always slung over his shoulder. He wears a colorful flower in his red hair. His violet eyes peer out from beneath his deerstalker blue hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pallabar is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Obsidian (14 gp). 1 Masterwork Common Ranged Weapon.
Eida Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She dislikes all the random violence that takes place in the east. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a wizard, Eida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and expand her business
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Mentor, Immigrant. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin black vertical stripes and grey pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a small hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a slaver, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur, Fighting. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Ivellios Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Flaws: Ugly, Mundane, Fearful. Bonds: Nature, Family. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. Silver comb with moonstones (100 gp).
Hamil Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. Hamil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Addict, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3000 cp. Rock crystal (80 gp). Tourmaline (160 gp). 1 Masterwork Common Ranged Weapon.
Tenena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her hair is chestnut and curly. Her eyes are a pleasant green.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Mayor soon after.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Bonds: Job, Poor, Adventurer. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Immeral Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a yellow collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, marred by sweets. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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