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NPC Generator

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Advanced [show]


Orryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Actor job and began his own company from there.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Job, Has a crush. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Orryn Folkor, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Obsidian (16 gp).


Social Check DCs


Ekk Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large white jacket. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Layabout soon after.

Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Ekk Beitz, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Chenna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She keeps her brown hair in a pixie cut. Her skin is flawless and her amber eyes scan people very quickly.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich western family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she is greedy

Ideals: Fighting. Bonds: Attractive, Criminal record, Nature, Rich, Religious. Occupation: Engraver

Voice: American accent

Attributes [hide]

Chenna Strongbones, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Ekk Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and tan handkerchief worn on her left side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long auburn hair reaches down to her waist. Her eyes are violet and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. Through the years after Ekk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ekk's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Lazy, Antagonistic. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Ekk Kendal, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)9 (-1) 3 (-4)11 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Eastoft, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with broad hat. He has red fur. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Three took refuge in the large cave and found the beat up scimitar and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Optimist, Fighting. Bonds: Adventurer, Nature. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Three Grass, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. 3 Antitoxin.


Social Check DCs


Bathin Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Selfish, Disease. Bonds: Rich. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Bathin Nowhere, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp.


Social Check DCs


Nalaed Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears tight fighting clothing, which leaves very little to the imagination. She has black hair. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: To find somewhere to settle down; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Nalaed Bofdann, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs


Vezera Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her top hat is riddled with cuts and holes. Her red eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Herbalist, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Vezera Umbyrphrael, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Jade (90 gp). 1 Banded mail.


Social Check DCs

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