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NPC Generator

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Advanced [show]


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. His beige fur is smooth and relatively long. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is a Lycanthrope in disguise. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To reunite with his old friends; and to be a guard again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Religious, Job. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Left-Handed Of World, Male Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her brown hair is smooth and relatively long. Her eyes are a pleasant green.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She inherited the family business which she has now maintained for 13 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Nedda Smoothhands, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Blossom Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair, while still mostly black, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Blossom Greenleaf, Female Halfling Sorcerer 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 80 pp.


Social Check DCs


Panana Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, blue, dusty cloak. Her auburn hair is knotted and matted. Her thin eyebrows rest above her beady brown eyes.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Racist, Insomniac. Bonds: Religious, Nature. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Panana Boondiggles, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp.


Social Check DCs


Elizabeth Barney, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Elizabeth was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered poetry. She has worked as a Adventurer like her father before her.

Motivation: Wants to open a new tavern; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Artistic. Bonds: Rich, Job, Slave, Family, Debt. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Elizabeth Barney, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Eye agate (15 gp).


Social Check DCs


William Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a blue low-cut shirt, and a top hat upon his head. He has shaved his head bald. His blue eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: Criminal record. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

William Branson, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. Deep blue spinel (300 gp).


Social Check DCs


Emma Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. She has slicked back black hair. Her eyes, though not visible through her cowl, are brown.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. By chance she met her brother recently and the two have been together since.

Motivation: She feels threatened by others; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Immigrant, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Emma Sherwood, Female Human Sorcerer 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Malquis Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. She has done her best to style her white hair to look like a famous performer. Her green eyes dart from person to person to random spaces in the air.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for her, and Malquis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, In love. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Malquis Netyoive, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Chalcedony (30 gp).


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His eyes, though not visible through his cowl, are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Fargas hails from a village terrorized by illithids. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Bonds: Rich, Family, Attractive, Enemies, Adventurer. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargas TellPenny, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Druidic, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs

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