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NPC Generator

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Advanced [show]


Rieta Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'9" eastern woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue hair has been sun bleached extensively. Her eyes are white and beady.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She got into the Sage business at a young age. A gifted student she started as a Doctor, but she got bored and became a Sage. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her sister; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Rieta Fluke, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a red shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears her golden hair up in a very large beehive style do. Her gray eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of brigands once and for all.

History: Trym was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Revenge; and wants to raise her children well

Ideals: Persistence. Bonds: Religious, Enemies, Family. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Trym TellPenny, Female Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Krimp Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bastard sword. He carries a battered hammer and tarnished bastard sword as well. He has red hair. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Krimp grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Krimp Winchester, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)6 (-2) 10 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Maagog Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a green armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His copper crest, when down, is lengthy. His eyes are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Maagog Baharoosh, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 10000 cp.


Social Check DCs


Caeldrim Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Caeldrim hails from a village terrorized by drow. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: A deep hatred of drow.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Caeldrim Erenaeth, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Sellsword does. His blonde hair is singed and shortened. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. He worked as a nervous Sellsword and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Terse. Bonds: Job, Adventurer, Mentor. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Zaffrab Murnig, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)14 (+2) 6 (-2)15 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Astar Random, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean black cloak covering his clean studded leather. His blue hair is matted, messy, and big. He has gleaming, smiling gold eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Astar Random, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Georgina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is an amazing painter.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Georgina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Georgina Wildheart, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp. Tourmaline (160 gp). Red garnet (160 gp). Blue star sapphire (400 gp).


Social Check DCs


Antinua Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a fine chain shirt which she covers with blue colored cloaks and clothing. She wears her white hair up in a very large beehive style do. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Painter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Many gnolls want her driven away; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Antinua Ariessus, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 16 (+3)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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