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NPC Generator

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Advanced [show]


Isabella Wellington, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. She has styled her silver hair well, parting it to the right. She has brown eyes and a grey hat with a black feather.

Personality: She is mildly Human supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and money/treasure

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Isabella Wellington, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Obsidian (15 gp).


Social Check DCs


Kriv Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a black armored body suit, with a simple tan line shooting up and back down. His clothes are grease stained in places. His rusty crest is smooth and relatively long. His gold eyes peer out from beneath his top black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To be a Carpenter again.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Kriv Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western man wears rags and sports a simple walking cane. His chestnut hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Poor, Religious, Mentor. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 19 (+4)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 pp.


Social Check DCs


Thomas Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a long, yellow cloak, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Military, Adventurer. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Thomas Goltorah, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 15 (+2)5 (-3)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Miles Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. His eyes are hazel and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Miles Marley, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with wide-brimmed hat. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Engraver. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Money/treasure.

Bonds: Slave, Job, Rich, Immigrant, Nature. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Curran Strongbones, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)7 (-2) 8 (-1)9 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. A roughly beaten golden orb (30 gp).


Social Check DCs


Pyxrin Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black coat over a grey low-cut shirt, and a deerstalker hat upon her head. She carries with her a set of shortspears, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has styled her blue crest well, parting it to the right. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.

History: Pyxrin was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Pyxrin Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Brown-green garnet (120 gp).


Social Check DCs


Ortegar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white coat over a blue low-cut shirt, and a small hat upon his head and is in decent physical shape. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: Born to a pair of adventurers, Ortegar grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Flaws: Hedonist. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Ortegar Jamjar, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Stealth +5
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. White pearl (80 gp).


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He keeps his white hair in a pixie cut. His brown unseeing eyes seem to look past you.

Personality: This man loves music and to teach people music more than just about anything. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Cockaby has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Cockaby Folkor, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 19 (+4)9 (-1) 13 (+1)10 (+0)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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