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NPC Generator

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Advanced [show]


Nala Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with tan skirt. She carries with her a set of shortspears, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red crest, when down, is lengthy. Her eyes are likewise gold.

Personality: Aggressive, abrasive, and angry, Nala embodies much of what other species detest in the Dragonborns. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic, Addict. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Nala Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reeza Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Reeza was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered north to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: PTSD. Bonds: Criminal record, Family, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Reeza Ainsley, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Nirgel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Nirgel studied abroad. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Nirgel Failure, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 17 (+3)20 (+5)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp. 1 Silk rope.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is braided into rings. He wears an eyepatch.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

John Colton, Male Human Sorcerer 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp.


Social Check DCs


Folgûm Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against drow; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Rich, Family, Enemies. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Folgûm Rylan, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)5 (-3) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Hugolina Graeme, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. Her long golden hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist, Gifted, Fighting. Bonds: Religious. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Hugolina Graeme, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Roywyn Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is brown and curly. She wears an eyepatch.

Personality: Roywyn is depressed about a lot of things. She tends to be a nihilist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Roywyn grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roywyn took refuge in the old dungeon and found the beat up spear and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roywyn Fiddlefen, Female Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Brown-green garnet (160 gp).


Social Check DCs


Vondal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt with thin black vertical stripes and brown pants. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Vondal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Vondal was born with his father's beautiful face. Through the years after Vondal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Vondal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Vondal Trueblood, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Silver holy symbol.


Social Check DCs


Bertram Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky red painted plate armor. His hair is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Map Maker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and to be a crown-heir again

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Bertram Littlefoot, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp. 1 Everburning torch.


Social Check DCs

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