River Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His gray fur is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Gomory Hayes, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Tiger eye turquoise (5 gp). 1 Masterwork Common Melee.
Heward Hayden, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown costume with the symbols of strength on his torso. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Bricklayer, who enjoyed hunting, Heward was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Nature. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Red garnet (80 gp).
Aelar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: He is mildly Elf supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Slave, Poor. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Jacoba Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her hair is cut close to her head. Her eyes are hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Jacoba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: She seems to be bored by most things; and she would like to get married and retire
Ideals: Justice, Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Moonstone (80 gp).
Quarion LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a yellow cloak and cross-gartered grey stockings. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Banker like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Fearful. Bonds: Job, Military, Religious. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Manfred Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports yellow clothing, slightly heavier than average wear. His hair is blonde and curly. He has a dull look in his violet eyes.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Half-Elves. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Rhodochrosite (8 gp).
Oriff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple grey robe with black stripes complete with hood. Her long black hair reaches down to her waist. Her skin is flawless and her blue eyes scan people very quickly.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Oriff was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Oriff's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Quespa Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her crest is white, silky, and of moderate length. Her eyes are gold and she is always smoking a pipe.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also hits on women, regardless of circumstances.
History: Sold as a small child to a brothel owner, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Mentor, Family. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1300 sp. 4 Antitoxin. 7 Acid flasks.
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