Calcitro Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He has done his best to style his red hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Obsidian (8 gp).
Quespa Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a green and pastel robe with the hood down. Her scarlet crest is lengthy. Her red unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Quespa was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Bather for hire.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ghesh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is bristling with hidden weapons, mostly warhammers and greataxes. He wears a Stetson hat to cover his moderate length rusty crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Ghesh was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Criminal record, Military. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Myria Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern woman dresses well, typically a more casual-formal manner. Her hair is black and curly. Her fierce amber eyes like to dwell on things.
Personality: Myria is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Myria was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Shipwright job and began her own company from there.
Motivation: Expand her business; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Dariff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears grey leather gloves, a grey jacket, and tight pants, and a wedding ring on her left hand. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Dariff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 5 years later her spouse died after the birth of her son. Heartbroken, Dariff never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She has passion for adventuring and risk; and wishes to resurrect an old love
Flaws: Lazy. Bonds: In love, Attractive, Immigrant, Adventurer. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Leaf Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His orange fur is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel and catlike.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small forest village. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Merihim Trust, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy and is close to two feet long. His silver eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Torgga Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to end her boredom
Ideals: Athletic, Persistence. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Gilthur Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears bulky brown painted plate armor. His hair is auburn and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Barber business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Barber soon after.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Extrovert. Flaws: Addict, Impulsive. Bonds: Job, Rich. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
