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NPC Generator

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Advanced [show]


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her auburn hair is singed and shortened. Her green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Mara will drive conversation. She believes the world needs to unite to get rid of gnolls once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Mara Fasharash, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs


Aust Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his warhammer. He wears his red hair up. He has hazel eyes and a yellow hat with a grey feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated. Bonds: Religious, Adventurer, Criminal record. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Aust Moreno, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Don Axton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Map Maker. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: Born in the north to a Map Maker, Don learned a great deal about his father's area of expertise. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Adventurer, Has a crush. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Don Axton, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, pastel, dusty cloak. His white fur, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Has a crush. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Flask On the Water, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Efferil Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with white pants. He has a slight overbite and is overall scrawny. His red hair is singed and shortened. He is baby faced.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his writing dream.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Gifted, Artistic. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Efferil Musumeci, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2100 sp. 1 Crowbar.


Social Check DCs


Eida Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her scimitar ready. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is a great chef.

History: She got into the Bricklayer business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eida took refuge in the large cave and found the beat up scimitar and armor she uses now. She has achieved small success as a Bricklayer.

Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eida Kettlewhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Kelter Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His long white hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and to protect his home

Ideals: Optimist, Justice. Flaws: Racist. Bonds: Attractive, Adventurer, Guardian. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Kelter Reedfellow, Male Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Emen Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is scarred and worn.

Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Priest profession.

History: Gifted from a young age, Emen studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Insomniac. Bonds: Job, Rich. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Emen Watson, Female Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp. 1 Alchemist’s fire.


Social Check DCs


Zepar Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his black robe and has his scimitar always slung over his shoulder. His black hair is lengthy. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He got into the Mayor business at a young age. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Mayor for hire.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Guardian. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Zepar Fate, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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