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NPC Generator

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Advanced [show]


Mary Graham, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky brown painted plate armor. She has styled her red hair well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Mary Graham, Female Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp.


Social Check DCs


Orryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His violet eyes peer out from beneath his top blue hat.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Orryn Dunben, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Darrow Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white trousers with red and white striped suspenders. He wears various colorful collared shirts. With a patchy red beard and wild red hair. He has gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 13th year, his parents were killed by a orcs raid, leaving Darrow alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Darrow was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Expand his business; and to be a shoemaker again

Ideals: Justice, Artistic. Flaws: Selfish. Bonds: Enemies, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Darrow Leagallow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a red and pastel robe with the hood down. His blonde hair is knotted and matted. His green eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Fisher, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his old friends

Bonds: Attractive, Family, Poor, Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Krimmon Copperkettle, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Portia Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple white robe with brown stripes complete with hood. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Portia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After months of barely getting by, Portia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Portia Brightmoon, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp.


Social Check DCs


Veit Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, and carries scythes. His blonde hair is still thick. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Veit would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Veit was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Fighting, Joker. Bonds: Military, Attractive, Enemies. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Veit Strakeln, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Silent Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white fur is braided into rings. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the east. Over the years she perfected her riding and shooting skills. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Silent Of Shadows, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Cloak Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Cloak was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Cloak Of Storm, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Rock crystal (30 gp). 4 Tanglefoot bags.


Social Check DCs


Sora Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized black coat. Her bronze crest is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Sora Pfaphnyrennish, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Crowbar.


Social Check DCs

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