Kali Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy black dress. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The war was a terrible time for her, and Kali does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Gifted from a young age, Kali studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Selfish, Depressed. Bonds: Attractive, Military. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Silent Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears tattered old clothes. His gray fur is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Silent was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Melissa Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears yellow painted combat armor at almost all times. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Melissa was born with her father's beautiful face. While studying, she fell in love. They married and had a son. Some 7 years later her spouse died after the birth of her son. Heartbroken, Melissa never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, In love. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Igden Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sai on his belt. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. 1 Everburning torch.
Naal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear blue tank tops with black pants. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Naal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: Naal was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He became a Gardener soon after.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Bharash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His rusty crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and money/treasure
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Red garnet (90 gp). Amethyst (90 gp). Zircon (60 gp).
Keyleth Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her brown hair up. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Keyleth was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to travel the world and help people.
Motivation: To end her boredom; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. Red-brown spinel (40 gp).
Kristryd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She keeps her long white hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Kristryd would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She hasn't been sleeping well lately.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Shy, Insomniac. Bonds: Military, Adventurer, Job. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Sethrekar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a black poncho over his likewise colored trousers and shirt. His crest is silver and very short. His red eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to loving parents in a slum to the east. A gifted student he started as a Server, but he got bored and became a Weaver. He then took over the family business and is one of the better Weaver for hire.
Motivation: To settle down with his crush; and expand his business
Ideals: Joker, Artistic. Bonds: Poor, Job, Has a crush. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
