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NPC Generator

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Advanced [show]


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She is physically well-built. She has no fur. She has copper eyes and a brown hat with a pastel feather.

Personality: She is almost excessively polite to everyone, even when angry. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Of Winter, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Gardain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Flaws: Hedonist, Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Gardain Silverstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Chain shirt.


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.

Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Energy wise he seems alert and responsive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a giants raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Zook Pilwicken, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 9 (-1)7 (-2)
Skills Insight +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is still thick. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Silvo is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Servant, but he got bored and became a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Justice. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Silvo Jamjar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Quarion Floshem, Male Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Cumpen Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. Her chestnut hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: She's in love; and wants a kiss

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Cumpen Dunben, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He has a moderate pudge and is not very fit. His brown hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and wants a kiss

Ideals: Fighting. Bonds: Immigrant, Attractive, Has a crush, Adventurer. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Jocelyn Gresham, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her long golden hair reaches down to her waist. Her eyes, though not visible through her cowl, are violet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.

History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Pacifist. Bonds: Immigrant, Attractive, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Yurgunn Torevir, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Trym Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he typically wears violet cloth garments or leather armor. His blonde hair is cut short. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He plays an instrument quite well.

History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 3 years.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Healer

Voice: Raspy

Attributes [hide]

Trym Samuel, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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