Skamos Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the south; and he desires power and/or immortality
Ideals: Entrepeneur. Bonds: Adventurer, Military, Mentor, Job. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver pearl (100 gp).
Grom Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy white suit. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. He helped his father out around the business and became quite the natural. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He has a crush on the local Blacksmith; and expand his business
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Job, Has a crush. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Bloodstone (50 gp).
Keyleth Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is lazy, self-centered, vain, and jealous.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with her crush; and she has a crush on the local unemployed
Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Banded mail.
Jade Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in brown turtlenecks beneath a black coat with green slacks. She wears a broad hat to cover her moderate length white fur. Her blue eyes peer out from beneath her broad brown hat.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Blacksmith, who enjoyed hunting, Jade was taken on many hunting expeditions. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to halfling people
Ideals: Logical. Flaws: Racist. Bonds: Nature, Debt, Military. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Sindri Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sindri lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his brother recently and the two have been together since.
Motivation: He wants revenge against gnolls; and his relatives are trying to arrange a marriage
Flaws: Selfish. Bonds: Attractive, Military, Family, Religious, Enemies. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Violet garnet (200 gp).
Faran Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a white and green handkerchief worn on his left side and is in decent physical shape. His white hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now mingles about in high society.
Motivation: To unite with his sister; and further expansion of business
Flaws: Antagonistic. Bonds: Has a crush, Job, Rich, Family. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Dagnal Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her kukri. She has styled her auburn hair well, parting it to the right. Her eyes, though not visible through her cowl, are gray.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Slave Trader business at a young age. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She left for the north, certain she would find work there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new slave trader responsibilities is difficult
Flaws: Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Freshwater pearl (4 gp).
Ekk Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is blonde and very short. Her eyes are a pleasant violet.
Personality: Ekk is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Ekk was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
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