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NPC Generator

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Advanced [show]


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Tanner uniform. He is muscular with a powerful set of arms. His blonde hair is greasy and uncared for. His eyes are brown and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Tanner and found it very stressful. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Qualen Cobblelob, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Corkitron Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His hair is black and curly. He has several tiny opal earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Corkitron Brightmoon, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Dean Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey pants and tee shirts. His hair is black and curly. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Animal Trainer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Courier again.

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Job, Religious. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Dean Ansley, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Barendd Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He wears his golden hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the west his family was never financially stable. When Barendd reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Flaws: Shy. Bonds: Family, Poor, Military. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Barendd Ironfist, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Gormogord Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely white suit with black socks and a vest with buckled shoes. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Gormogord Reedfellow, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 0 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 4 (-3)16 (+3) 7 (-2)13 (+1)
Skills Insight +0, Investigation +5
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Orc, Druidic
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Vapula Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green broad hat and green clothes. She carries with her a set of monstrous two handed axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a broad hat to hide her balding. Her red eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Architect.

Motivation: She is unsatisfied with her job; and a rival would like her out of the picture

Ideals: Fighting, Artistic. Bonds: Job, Poor, Slave, Criminal record. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Vapula Horror, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)19 (+4) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Auran, Druidic, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 200 sp.


Social Check DCs


Alice Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Alice Ofandrus, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Kelter Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a fisher and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Family, Mentor. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Kelter Kettlewhistle, Male Halfling Sorcerer 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)13 (+1) 6 (-2)17 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear brown clothing when he does not wear armor. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Beloril Torevir, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. Deep green spinel (150 gp). 1 Thunderstones.


Social Check DCs

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