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NPC Generator

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Advanced [show]


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her golden hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult.

Ideals: Pacifist. Bonds: Attractive, Rich, Job, Military. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Symma Garrick, Female Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 8 (-1)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Jasper (70 gp). Blue star sapphire (600 gp). Azurite (12 gp).


Social Check DCs


Immeral Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered sword and tarnished club as well. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Optimist. Bonds: Enemies, Rich. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Immeral Xiloscient, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Vondal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his red hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a deep hatred of giants

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Vondal Trueanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Silver pearl (70 gp).


Social Check DCs


Rosamund Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tight fitting violet shirt and pants. Her auburn hair is singed and shortened. She has blue eyes.

Personality: Eccentric and domineering, Rosamund will drive conversation. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Rosamund Ryoma, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Mella Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is renowned for her bright yellow dresses and hats. Her golden hair is thinning but still full. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Mella was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Persistence. Bonds: Adventurer, Job, Religious. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Mella Ilphelkiir, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Hobart was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Hobart High-hill, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)12 (+1) 17 (+3)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. Bloodstone (80 gp). Brown-green garnet (80 gp). White pearl (80 gp). 1 Healer’s kit.


Social Check DCs


Gilkass Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her crest is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Gilkass hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Gilkass Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Sannl Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her mother was called into army service. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Professionalism. Flaws: Racist. Bonds: Military, Family. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Sannl Brawnanvil, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His fur is lavender and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his brother; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Lone Mirror, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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