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NPC Generator

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Advanced [show]


Pelaios Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean green cloak covering his clean studded leather. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Artistic. Flaws: Insane, Disease. Bonds: Religious. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Pelaios Pandaemonium, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp. 1 Climber’s kit.


Social Check DCs


Olunt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is bristling with hidden weapons, mostly monstrous two handed axes and daggers. His silver hair is matted, messy, and big. He is baby faced.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the south. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Olunt Fireforge, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ronwe Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is typically in her Armorer uniform, and a wedding ring on her left hand. Her purple hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a wizard, Ronwe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To be a Body Guard again; and wishes to resurrect an old love

Ideals: Optimist, Professionalism. Bonds: Job, In love, Mentor. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Ronwe Mute, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs


Melissa Everleigh, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with green skirt. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is brown and curly. She has hazel eyes and a grey hat with a green feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Optimist, Fighting. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Melissa Everleigh, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caramip Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her golden hair is long and unkept. Her green eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Caramip was born the youngest of three triplets. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Debt. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Caramip Bafflestone, Female Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Salanop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a worn and beaten armor. Her hair is short and silver. Her green eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a deep hatred of brigands

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Job, Enemies. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Salanop Nucklestamp, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. 1 Small steel mirror.


Social Check DCs


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy silver hair. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Scribe. He then took over the family business and is one of the better Scribe for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Poor, Job. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Curran Goodbarrel, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Tervaround Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. She sports golden long hair. Her eyes are violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Tervaround was left her father's suit of armor and trained in its use and care. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Military, Religious. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Tervaround Tarkelby, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)6 (-2) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp. 1 Magnifying glass.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His cinnamon fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Gardener. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Flaws: Disease. Bonds: Attractive, Job, Family, Rich. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Flame In the Wind, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. 1 Average lock.


Social Check DCs

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