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NPC Generator

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Advanced [show]


Gilbert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gilbert was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Fearful. Bonds: Job, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Gilbert Pinkerton, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Trey Langston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt with thin green vertical stripes and white pants. His head has been shaved. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Seamstress profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a seamstress again

Flaws: Ugly, Insane. Bonds: Criminal record, Job, Rich. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Trey Langston, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2400 sp.


Social Check DCs


Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky green painted plate armor. His crest is green and very short. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the west. Dazzazn was born on a far northern desert where he grew up under the tutelage of his father, an expert Scribe. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Extrovert, Philantrophist, Athletic. Bonds: Immigrant. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Dazzazn Imbixtellrhyst, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sekhmet Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear ponchos typically of a light black in addition to tight pants. Her brown hair is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. Flattery will make her almost putty in your hands.

History: Sekhmet was born in the east. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Racist, Selfish. Bonds: Adventurer, Has a crush. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Sekhmet Rescue, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries a battered whip and tarnished kukri as well. She has moderate length red hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well

Ideals: Fighting. Bonds: Attractive, Family, Religious, Mentor. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Athletics +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Myathethil Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Attractive, Rich. Occupation: Hunter

Voice: French accent

Attributes [hide]

Myathethil Quinten, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Ielenia Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She is an amazing painter.

History: She was born in the north. A freak accident while working with her Junk Dealer father left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Has a crush, Immigrant, Slave. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Ielenia Iranapha, Female Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)9 (-1) 9 (-1)4 (-3)
Skills Acrobatics -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 pp. 2 Alchemist’s fire.


Social Check DCs


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Fisher, but he was a colossal failure. He now mingles about in high society.

Motivation: Sabotage a competitor; and to unite with his brother

Bonds: Attractive, In love, Rich, Job, Family. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Uraim Orcfoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp.


Social Check DCs


Hrathy Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" eastern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her chestnut hair up in a very large beehive style do. Her eyes are violet and beady.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She served in the navy to pay for her family's outstanding loans. Hrathy was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hrathy decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Fortune-teller like her mother before her.

Motivation: She wants nothing more than to rejoin the army; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Criminal record. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Hrathy Altham, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs

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