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NPC Generator

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Advanced [show]


Bucklal Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has red hair. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Rich. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Bucklal Nimblefingers, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Zog Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears black trousers with red and brown striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zog. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Fearful, Disease. Bonds: Guardian, Criminal record, Adventurer. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Zog Tyndall, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears skinny pants and wears a tan and red robe with the hood down. He has a golden handlebar mustache and slicked back golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Ribbles Murnig, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)17 (+3) 9 (-1)5 (-3)
Skills Athletics +2, Persuasion -1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. Sard (70 gp).


Social Check DCs


Dreali Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple violet robe with brown stripes complete with hood. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dreali was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against orcs

Ideals: Gifted, Justice. Bonds: Job, Attractive, Enemies. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Dreali Xiloscient, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Everburning torch.


Social Check DCs


Azaki Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Barkeep. He wears a colorful flower in his chestnut hair. His fierce brown eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Azaki was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Azaki and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Antagonistic, Forgetful. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Azaki Kemmerer, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1300 sp.


Social Check DCs


Mishann Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her copper crest well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Mishann wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Mishann Beryntolthropal, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. Silver pearl (140 gp). Pink pearl (140 gp). Azurite (4 gp). 1 Disguise kit.


Social Check DCs


Shax Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears skinny pants and wears a black and tan robe with the hood down. She keeps her chestnut hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Shax lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now owns her own business.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Shy. Bonds: Family, Job, Criminal record. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Shax Rapture, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Zircon (70 gp).


Social Check DCs


Nija Generous, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight green one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She keeps her brown hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. In her 17th year, her parents were killed by a orcs raid, leaving Nija alone in the world. After a stint in an orphanage, she was adopted. She became a Performer soon after.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Attractive, Adventurer, Enemies, Job, Criminal record. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Nija Generous, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Ghaliver Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is wearing a long, white cloak. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: He was raised in a island tribe. His childhood dream was to be a Painter, but he was a colossal failure. He has worked as a Gardener like his father before him.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Family. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Ghaliver Silvereyes, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp.


Social Check DCs

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