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NPC Generator

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Advanced [show]


Nirgel Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his purple hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Nirgel Blessing, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Performance +5, Stealth +0
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 gp.


Social Check DCs


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She wears a small hat to hide her balding. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.

History: Eldeth was raised in a hard working conservative environment. Eldeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Barkeep for hire.

Motivation: To be a Mayor again; and she has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)7 (-2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Red-brown spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Breeden, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a grey shirt with thin black vertical stripes and grey pants. Her silver hair is lengthy. She has violet eyes and a grey hat with a black feather.

Personality: She is fixated on the number 68. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: Mary hails from a village terrorized by giants. In her 11th year, her parents were killed by a giants raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Insane. Bonds: Enemies, Adventurer, Job. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Mary Breeden, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Callybon Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue costume with the symbols of the four houses of cards on her torso. Her white hair is cut short with large spiked bangs in the front. She has blue eyes and a blue hat with a brown feather.

Personality: Callybon wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Callybon lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane, PTSD. Bonds: Criminal record, Family. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Callybon Cobblelob, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Cask Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Her red fur is thinning but still full. Her green eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Money/treasure.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Cask Peak, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor, Rich. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Gunter Gracey, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Nirgel Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. He wears his purple hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nirgel Hurt, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. Violet garnet (300 gp).


Social Check DCs


Tawna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She carries with her a set of hand crossbows on her belt, each one with a ruby on the hilt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and beady.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Tawna was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Tawna Glenfellow, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Adelaide Merton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. With bright silver hair. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the south, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business; and balancing her hectic life and new seamstress responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Adelaide Merton, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs

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