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NPC Generator

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Advanced [show]


Paela Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Paela grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Paela Honeypot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 6 (-2)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. White pearl (120 gp).


Social Check DCs


Sun Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. She wears her yellow fur up. She has blue eyes and a pastel hat with a brown feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Religious, Mentor. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Sun Of Spirit, Female Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. Rock crystal (50 gp). Blue star sapphire (700 gp). Jade (80 gp). 1 Chain shirt.


Social Check DCs


Art In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown cloak and cross-gartered white stockings. His fur is red, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Art In the Morning, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Brown-green garnet (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Astaro Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant white.

Personality: Astaro wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the south, but her parents moved at a very young age to the east. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Disciplined. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Astaro Panic, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp.


Social Check DCs


Savaran Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her quarterstaff. She has dyed her greying brass crest a little too much giving a sharp brass color. She has several tiny aquamarine earrings on each ear.

Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter; and money/treasure

Flaws: Disease. Bonds: Rich, Family, Immigrant. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Savaran Shestendeliath, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 260 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Kansif Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She wears a colorful flower in her silver hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a necromancer, Kansif was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A deep hatred of gnolls; and to unite with her sister

Flaws: Depressed. Bonds: Attractive, Family, Mentor, Has a crush, Enemies. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Kansif Sutton, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)15 (+2) 6 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. White pearl (40 gp).


Social Check DCs


Dabbledob Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Aggressive, abrasive, and angry, Dabbledob embodies much of what other species detest in the Gnomes. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Dabbledob Timbers, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish golden hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Veit was born in the north. At a young age he loved to build and create. After coming to the age of reason, Veit took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Addict, Insane. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Veit Rumnaheim, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 19 (+4)14 (+2) 15 (+2)4 (-3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hatae Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a yellow wide-brimmed hat and yellow clothes. Her black hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a very good compulsive liar and kleptomaniac.

History: Born to a Tailor, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hatae took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has drifted from career to career and currently works as a Server.

Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Bonds: Nature, Criminal record, Poor, Job, Religious. Occupation: Server

Voice: American accent

Attributes [hide]

Hatae Yaeldrin, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs

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