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NPC Generator

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Advanced [show]


Baelitae Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan wide-brimmed hat and tan clothes. Her blonde hair is braided into rings. Her green eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, In love, Nature, Has a crush. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Baelitae Iathrana, Female Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Griselda Clare, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her chestnut hair down. Her eyes are green and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels that her past leaves her morally obligated to help; and to unite with her brother

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Griselda Clare, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Malquis Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan coat over a violet low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. Her golden hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She served in the navy to pay for her family's outstanding loans. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Military, Religious. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Malquis Caerdonel, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shava Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. This green eyed westerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. Shava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Mentor, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Shava Goltorah, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. He keeps his blonde hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Criminal record, Religious, Enemies. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Krimmon High-hill, Male Halfling Sorcerer 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 22000 cp.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with pastel pants. His skin is fair and his fingers are delicate and long. His black hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Ozyman grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To be a Navigator again; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp.


Social Check DCs


Driindar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Guard. She wears her rusty crest up. She has a dull look in her gold eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She feeds upon the attention of others.

History: She got into the Guard business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Driindar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Driindar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Driindar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Driindar Esstyrlynn, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 pp.


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Rangrim was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, green cloak. He has moderate length bronze crest. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has achieved small success as a Butcher.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Poor, Job, Criminal record. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs

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