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NPC Generator

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Advanced [show]


Edge Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown fur is smooth and relatively long. This blue eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 7 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Edge Of Shadows, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. 1 Masterwork Musical instrument.


Social Check DCs


Griselda Addington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is still thick. She has gleaming, smiling hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Immigrant, Military, Religious, Nature. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Griselda Addington, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. 1 Silver holy symbol.


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Ghaliver hails from a village terrorized by orcs. Through the years after Ghaliver was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ghaliver's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Ghaliver High-hill, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nutae Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with white and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His hair is white and very short. This violet eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Cynical, Fearful, Insane. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nutae Koehlanna, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 pp.


Social Check DCs


Kairon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is red and curly. His thin eyebrows rest above his beady silver eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kairon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kairon. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant, In love, Criminal record. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Kairon Sanity, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp. Black pearl (300 gp). White pearl (80 gp).


Social Check DCs


Moon Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of death around her neck, and a greatsword on her belt. She has done her best to style her red fur to look like a famous performer. Her yellow eyes are slightly larger than normal.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Bricklayer, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to get laid.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Moon Of World, Female Tabaxi Sorcerer 4
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Harriet TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. She has wavy brown hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. In the meantime she has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: To prove her worth to the world; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Harriet TellPenny, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 18 (+4)18 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Myria Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her hair, while still mostly auburn, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.

History: She was born in the south. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world.

Ideals: Passionate. Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Myria Quickstep, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)8 (-1) 15 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Red spinel (130 gp). 1 Banded mail.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a grey poncho over his likewise colored trousers and shirt, and is pretty ugly. His auburn hair is cut short with large spiked bangs in the front. This blue eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Opinionated. Flaws: Ugly, Racist, Addict. Bonds: Nature. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Nuraval Ironfist, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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