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NPC Generator

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William Westbrook, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a brown costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. His ears are large.

Personality: Eccentric and domineering, William will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, William studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

William Westbrook, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Violet garnet (200 gp).


Social Check DCs


Krimp Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Performer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He's repulsed by the PC; and to be a assassin again

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Krimp Everly, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp. Blue quartz (12 gp). Jade (160 gp).


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her white hair down. She is baby faced.

Personality: She is irascible and easily irritated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted druidic powers by her dying sister.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Zanna Miggledy, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp.


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, and sports empty pouches on his belt. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Silent never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, In love. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Silent In Woods, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Baelitae Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a yellow tunic with pastel highlights, and long grey pants that bunch up around her shoes. She wears her blonde hair up. Her eyes are gray and beady.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: Baelitae was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Guard

Voice: French accent

Attributes [hide]

Baelitae Elsing, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Right-Handed Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears pastel leather gloves, a pastel jacket, and tight pants, she is not a threatening figure. She has moderate length beige fur. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Animal Trainer. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She became a Animal Trainer soon after.

Motivation: Sabotage a competitor; and a strong sense of loyalty to tabaxi people

Ideals: Artistic. Flaws: Racist. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Right-Handed Of Snakes, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Naill Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a scimitar. His white hair and beard is wavy and long. His gray eyes peer out from beneath his feathered yellow hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: He was born in the east. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naill Murphy, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Rieta Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her deerstalker hat is riddled with cuts and holes. She has gleaming, smiling white eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Unemployed business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Rieta Nowhere, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 120 gp. Smoky quartz (50 gp). White pearl (60 gp).


Social Check DCs


Trym Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Painter, Trym learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: Her spouse's relatives view her with great suspicion; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Trym Tealeaf, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)8 (-1) 17 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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